Wing I · Lore of the known galaxy
Codex
What the archivists know, and what they are willing to write down: the powers, their weapons, the things that live between the stars, and the waking of the fortress where every Lord Captain begins.
Premise1
Faction6
Codex entry · Faction
The Ancients
The First Empire spanned the galaxy, and then it did not. What remains are ruins that still keep the lights on, lanes that still run on time, and fortresses that still wait for…
The Ancients
Codex entry · Faction
The Bio Collective
The Collective does not build ships. It grows them, in reef-nurseries strung between young suns, from seed-hulls that remember every battle their ancestors fought. A Collective…
Bio Collective
Codex entry · Faction
The Industrial Combine
Function over form, rivet and plate. The Combine measures worth in tonnage delivered and quotas met, and it has never once run short of replacements. Combine ships are cheap, loud…
Industrial Combine
Codex entry · Faction
The Galactic Blades
Hired swords, salvage crews and the occasional honest trader. The Blades will fight for anyone, against anyone, for the right price and a fair share of the wreckage. Read their…
Galactic Blades
Codex entry · Faction
The Necro Dominion
Stolen wreckage, animated by the void. The Dominion gathers the dead of every war and puts them back to work, hulls and crews alike. What the Dominion's gates send out, they do…
Necro Dominion
Codex entry · Faction
The Steam Confederacy
Brass and copper in a world of plasma. Nobody can explain the propellers. Nobody has stopped one by asking. The Confederacy runs on pressure, pride and patents. Its engineers are…
Steam Confederacy
Technology4
Codex entry · Technology
Bone Lances
The Dominion's signature weapon is a spar of fossilised marrow, hurled by the will of the crew that died to load it. Lances pierce the first hull they meet and keep going, as if…
Necro Dominion
Codex entry · Technology
Mass Drivers
Two rails, one slug, and enough current to dim a city. Combine doctrine holds that the best argument is one that ends before the other side has finished speaking.
Industrial Combine
Codex entry · Technology
Spore Launchers
A muscular bladder that coughs seed-pods across the void. The pods burrow into enemy hulls and grow. Collective tacticians consider a battle won when the enemy fleet begins to…
Bio Collective
Codex entry · Technology
Tesla Coils
Brass, copper and a great deal of confidence. Confederacy coils throw lightning in every direction at once, which the Confederacy considers a feature and its allies consider a…
Steam Confederacy
Bestiary2
Codex entry · Bestiary
Scrap Mites
Palm-sized machines that eat derelicts from the inside out. Nobody built them, or everybody did. Salvage crews in the Iron Litany sweep their holds twice a shift and still find…
Codex entry · Bestiary
Void Leviathans
Something the size of a moon passes through the deep void every few centuries, and leaves a calm wake behind it. Halcyon Wake is one such wake. Survey crews who go looking for the…